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Classic GameBoy Advance Games News |
| Released: |
March 2001, 8 years ago |
| CPU Speed: |
ARM7tdmi 16,8 MHz |
| Memory: |
256 KB RAM / 128 KB VRAM |
| Video: |
240x160 / 32768 colors |
| Game Controller: |
Buttons |
| Price in 2001: |
$149 |
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The Game Boy Advance, often simply called the GBA, was Nintendo's 32-Bit handheld video gaming console for the turn of the century. It followed the Game Boy Color. It was an easy handheld model, not much bigger than an average controller, with all of the same buttons on the right and left sides of a generous screen. Like many of the Game Boy family that came before it, the Game Boy Advance adopted Pokemon as its signature game, selling 20 million copies of the various colors (Ruby, Sapphire and Emerald).
The Game Boy Advance had decent memory and 240 x 160 pixel resolution, but the feature that endeared it to many a dedicated gamer. Two AA batteries could last over fifteen hours of play, depending on the volume level and Game Pak. This was a great improvement over the four-hour lives of earlier handheld games. Moreover, the GBA was backwards compatible with earlier models, the Game Boy and the Game Boy Color.
It remained a dynamic concept and evolved several times in only five years. The Game Boy Advance SP returned to the clamshell design, looking somewhat like a miniature laptop computer. The Game Boy Micro was more similar to the original format with a horizontal orientation. It was much smaller, however, as the name would suggest. The clamshell designed seemed to be the big hit with consumers, accounting for about 50% of the total sales of the three units combined. Each type was release in several colors and fun commemorative looks, such as the Final Fantasy IV Micro or the Gold Zelda triforce SP. Popularity began to wane in 2005, and since then, new fully-licensed games seem to be geared towards younger gamers. |
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